var concept_1="";
var concept_2="";
var concept_3="";
var concept_4="<SPAN CLASS=title>&quot;Wargames&quot;</SPAN><BR>These 2 illustrations were used to advertise a game convention. I chose a comic book style for its clean 'inked' lines. This montage is just part of a series of illustrations.";
var concept_5="<SPAN CLASS=title>Handgun Concept</SPAN><BR>This was a quick design for a handgun prop for use in another 3d model I am creating (see the <A HREF=http://www.steven-hughes.co.uk/digital.html TARGET=_blank>Digital Art</A> section of this site). The final 3d model was very close to this concept drawing.";
var concept_6="3D Female character, a communications operator. Only the face texture has been completed so far, the helmet is unfinished";
var concept_7="<SPAN CLASS=title>Industrial Background</SPAN><BR>Work in progress for an industrial backdrop. The model had not been textured but the basic modelling has been done. The scene has only one directional light";
var concept_8="<SPAN CLASS=title>Communication Operator</SPAN><BR>Work in progress. The model had not been fully textured but the basic modelling has been done. The scene has only one basic lighting";
var concept_9="<SPAN CLASS=title>Spaceship</SPAN><BR>Work in progress. The focus at this stage is to get the model complete so I can start to texture it, then I'll place it in a scene and perform a final render";
var concept_10="<SPAN CLASS=title>Mech</SPAN><BR>Work in progress. 3D Model fully rigged for animation with dynamic driven hoses. The torso can twist, the legs move, the minigun fires (with muzzle flash, tracer and spent shells), the missiles have particle smoke trails";
var concept_11="<SPAN CLASS=title>The Grand Hall</SPAN><BR>Work in progress";
var concept_12="<SPAN CLASS=title>A SOCOM pistol with silencer</SPAN><BR>Work in progress";
var concept_13="<SPAN CLASS=title>Brandi's head</SPAN><BR>Work in progress, part of a modeling class, I'm currently also working on her body";
var concept_14="<SPAN CLASS=title>Dodge Viper GTS</SPAN><BR>Work in progress, untextured as yet. This is an assignment from a modeling class at 3dbuzz.com. How to model the Viper is left entirely to the student, modeling criteria includes a full interior and a better-than-basic engine.";
var concept_15="<SPAN CLASS=title>Dash Cunning</SPAN><BR>Work in progress, untextured as yet. This is an assignment from a modeling class at 3dbuzz.com. The modeling of Dash Cunning is part of the class content, however modeling the scuba gear is left to the student. The only requirement is that the model must be completed using only NURBS.";

var digital_1="<SPAN CLASS=title>&quot;Reflections&quot;</SPAN><BR>A simple 3D render of reflecting spheres. I created this to see how light would be reflected from chrome surfaces, especially the environment.";
var digital_2="<SPAN CLASS=title>&quot;The Mayne Orb&quot;</SPAN><BR>This piece was commissioned as a pre-visualisation image, to consider how this &quot;antique&quot; Orb would be constructed from individual components";
var digital_3="A clean, crisp product style was essential for this new product. By using a detailed 3d model, different cabinet configurations could be easily created.";
var digital_4="";
var digital_5="";
var digital_6="<SPAN CLASS=title>&quot;Inukshuk&quot;</SPAN><BR>After a trip to Canada I was inspired to create this piece based on local history. Created in Bryce 3, I never got the background quite to my liking, but the overall mood is as I wanted.";
var digital_7="<SPAN CLASS=title>Handgun</SPAN><BR>This 3D model is a prop in another art piece I am creating. It's a custom design, influenced by the Glock 18. The laser sight was originally on top of the gun, but was moved into its more realistic position underneath at the last minute.";
var digital_8="<SPAN CLASS=title>Glass</SPAN><BR>A study in glass and light refraction, light caustic effects and designer style";
var digital_9="<SPAN CLASS=title>The Drone</SPAN><BR>Winner of the Spaceship competition at the 3DBuzz web site";
var digital_13="<SPAN CLASS=title>Equipment Rack II</SPAN><BR>This was an update to an older pre-visualisation project for an equipment rack. This 3D project had new models for components and a new lighting setup. The rack configuration was fully customized to suit a specific customers requirement, demonstrating just how useful 3D models are to pre-visualisation.";
var digital_15="<SPAN CLASS=title>Lamborhini Murcielago</SPAN><BR>This is the second model from the Advanced Modeling class, available from <A HREF=www.3dbuzz.com>3DBuzz.com</A>. The class covers modeling, and I created the additional lighting and shaders so that this scene resembled the Lamborghini advert.";
var digital_16="<SPAN CLASS=title>IVy Submersible</SPAN><BR>This is a custom design for an underwater vehicle, completed as part of an advanced modeling class being run by <A HREF=www.3dbuzz.com>3DBuzz.com</A>. The shaders are very basic colours, therefore no real textures have been used as yet.";
var digital_17="<SPAN CLASS=title>Clear Skies Ahead</SPAN><BR>As featured in 3D World Magazine, issue 85";
var digital_18="<SPAN CLASS=title>Clear Skies Ahead - variant</SPAN>";
var digital_19="<SPAN CLASS=title>Clear Skies Ahead</SPAN><BR>As featured in 3D World Magazine, issue 85";
var digital_20="<SPAN CLASS=title>Clear Skies Ahead - variant</SPAN>";
var digital_21="<SPAN CLASS=title>Clear Skies Ahead</SPAN><BR>As featured in 3D World Magazine, issue 85";
var digital_22="<SPAN CLASS=title>Clear Skies Ahead - variant</SPAN>";

var graphic_1="The monitor is a 3d model rendered for a photographic look. An image of a web application was composited onto the screen later to produce the final image for a product brochure.";
var graphic_2="<SPAN CLASS=title>&quot;B[L]OW&quot;</SPAN><BR>Many people comment on the odd use of the brackets in the title, but how many of you noticed the saxaphone (blow) and strings (bow) in the picture?";
var graphic_3="";
var graphic_4="Cricklade College required a large backdrop poster for a number of events. An open brief and very tight deadlines resulted with this eclectic mix, but one which the client was very happy with.";
var graphic_5="Two colours were created for the mobile phone case, the final brochure used the blue rather than the funky orange colour in order to appeal to business users";

var retouch_1="";

var web_01="This site was created for a small holiday letting business, and has been in operation since April 2001. A site with mainly fixed content requiring little or no maintenance";
var web_02="A computer game score leaderboard populated from an ascii flat file for easy maintenance and updates. The tables are built using javascript. This site was available for about 1 year after the launch after the game.";
var web_03="This site has been around in one form or another for a number of years, the particular incarnation was available on-line for about a year before the owner opted for a web portal design.";
var web_04="The site owner wanted a graphically rich interface, but also wanted nice button animation and little or no maintenance. The solution was to use a simple flash interface. The live site uses scripts to populate the pages. The administrator copied any file to his server and it was dynamically displayed in the web page. The actual web site has restricted access.";
var web_05="This site had to have a Star Wars feel to it since it was for player support of the 'Star Wars Galaxies' game. Colours and textures were therefore limited.";
var web_06="This was a web application where I had to designed the look and feel to a very tight deadline. The company name has been changed in this example, the colour scheme was based on the existing customer logo";
var web_07="I designed the look and feel for a number of product pages, as well as refine content to suit the new style. This had to blend in with the existing site and corporate style. You can view the pages at <A HREF=http://www.3dbuzz.com>www.3DBuzz.com</A>, and the site is well worth a visit";
var web_budgetft="";

var project_1_abdomen="";
var project_1_final_wires="";
var project_1_pad2="";
var project_1_pad3="";
var project_1_pad4="";
var project_1_pad5="";
var project_1_pad_rough="";
var project_1_ship_angle="";
var project_1_ship_basic="";
var project_1_ship_concept="";
var project_1_ship_final="";
var project_1_ship_head="";
var project_1_ship_model="";
var project_1_ship_rough="";
var project_1_ship_texture2="";
var project_1_ship_texture="";
var project_1_ship_wires="";
var project_1_pad_texture="";

var viper_shot1="";
var viper_shot2="";
var viper_shot3="";
var viper_shot4="";
var viper_shot6="";
var viper_shot7="";
var viper_shot8="";

var fa18_01="";
var fa18_02="";
var fa18_03="";
var fa18_05="";
var fa18_06="";
var fa18_07="";
var fa18_08="";
var fa18_wires="";

var f15_04="";
var f15_05="";
var f15_06="";
var f15_07="";
var f15_08="";
var f15_09="";
var f15_11="";
var f15_12="";
var f15_15="";

var stephanie_01="";
var stephanie_02="";
var stephanie_03="";

var brandi_01="";
var brandi_02="";
var brandi_03="";

var ariel_01="<SPAN CLASS=title>Ariel</SPAN><BR>Her name can be interpreted as &quot;God's Lion&quot;, and there is a spirit in a Shakespear play (who can disappear at will). Since she's a guard or special operative I felt the name fitted.";

var am_class1_progress = "";
var am_204_shughes = "";
var am_207_shughes = "";

